sword_game/include/SessionManager.h

20 lines
453 B
C++

#pragma once
#include "Session.h"
#include <memory>
#include <mutex>
#include <set>
#include <span>
class SessionManager {
public:
static SessionManager &GetInstance();
bool TryJoin(std::shared_ptr<Session> session, const std::string &nickname);
void Leave(std::shared_ptr<Session> session);
void Broadcast(PacketHeader header, std::span<const uint8_t> body);
private:
std::mutex mutex_;
std::set<std::shared_ptr<Session>> sessions_;
};